Game (#333286) finished February 5th 2007 8:19 PM using map Classic Part Deux hosted by WZY. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#333278) finished February 5th 2007 8:03 PM using map Classic Risk hosted by Napolean. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#332569) finished February 4th 2007 4:08 PM using map Classic Risk hosted by Scad. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#332510) finished February 4th 2007 2:12 PM using map Classic Risk hosted by Daniel Toth. The game lasted for 24 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#332495) finished February 4th 2007 1:48 PM using map Classic Risk hosted by Daniel Toth. The game lasted for 4 minutes. The starting position was initial countries selected, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#332123) finished February 3rd 2007 8:25 PM using map Classic Part Deux hosted by tomwrobel. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#331837) finished February 3rd 2007 12:57 PM using map Classic Part Deux hosted by MESE. The game lasted for 38 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 1:00.
Game (#331486) finished February 2nd 2007 7:48 PM using map Classic Part Deux hosted by Big Will E Style. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 22s.
Game (#325902) finished January 22nd 2007 5:28 PM using map Classic Part Deux hosted by candj. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 31s.
Game (#325885) finished January 22nd 2007 5:03 PM using map Classic Part Deux hosted by candj. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 31s.
Game (#321868) finished January 14th 2007 9:57 PM using map Classic Risk hosted by paranoiarodeo. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#320154) finished January 11th 2007 6:45 PM using map Classic Risk hosted by MrFrankRizzo. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 36s.
Game (#319624) finished January 10th 2007 6:07 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 23s.
Game (#319620) finished January 10th 2007 6:00 PM using map Classic Risk hosted by MASSHOLE. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 31s.
Game (#319087) finished January 9th 2007 5:46 PM using map Classic Risk hosted by zimbabwe. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#318908) finished January 9th 2007 11:17 AM using map Classic Risk hosted by edge62. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#318577) finished January 8th 2007 5:42 PM using map Classic Part Deux hosted by fndwggn. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 18s.
Game (#318469) finished January 8th 2007 2:07 PM using map Classic Lux hosted by obiwan. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#318466) finished January 8th 2007 2:00 PM using map Classic Lux hosted by obiwan. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 33s.
Game (#317432) finished January 6th 2007 7:14 PM using map Classic Risk hosted by Identity Crisis. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.