Game (#229251) finished July 29th 2006 11:53 AM using map Alexander's Empire hosted by kingpatrick. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#192325) finished May 15th 2006 4:25 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 48 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 50s.
Game (#192301) finished May 15th 2006 3:38 PM using map Classic Risk (800x600) th hosted by Lars. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#187280) finished May 5th 2006 4:33 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#187268) finished May 5th 2006 4:02 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#185156) finished May 1st 2006 3:09 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 50s.
Game (#185140) finished May 1st 2006 2:37 PM using map Castle Lux SI hosted by Meat Man. The game lasted for 53 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 50s.
Game (#177618) finished April 16th 2006 5:35 PM using map Classic Risk hosted by Dr.Zuss. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#177421) finished April 16th 2006 7:00 AM using map Classic Part Deux hosted by draco. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#176925) finished April 15th 2006 6:22 AM using map Classic Part Deux hosted by brjan. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 41s.
Game (#176919) finished April 15th 2006 5:45 AM using map Classic Part Deux hosted by brjan. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 31s.
Game (#176457) finished April 14th 2006 7:05 AM using map WWII Europe hosted by zoë. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#176455) finished April 14th 2006 6:54 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 1 hours 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#176454) finished April 14th 2006 6:53 AM using map WWII Europe hosted by zoë. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#176450) finished April 14th 2006 6:21 AM using map WWII Europe hosted by zoë. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#175520) finished April 12th 2006 7:26 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#175516) finished April 12th 2006 7:05 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#175513) finished April 12th 2006 6:53 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#175512) finished April 12th 2006 6:47 AM using map Classic Risk hosted by Dr.Zuss. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 32s.
Game (#175271) finished April 11th 2006 6:47 PM using map WWII Europe hosted by eriks. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 45s.