Game (#177657) finished April 16th 2006 6:49 PM using map BattleMech Lux hosted by maximo. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#177636) finished April 16th 2006 6:10 PM using map Classic Part Deux hosted by maximo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 30% each round. The turn timer was set to 45s.
Game (#146791) finished February 13th 2006 10:55 PM using map Classic Part Deux hosted by maximo. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#146773) finished February 13th 2006 10:28 PM using map Classic Part Deux hosted by maximo. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#146754) finished February 13th 2006 9:57 PM using map Classic Part Deux hosted by maximo. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#146742) finished February 13th 2006 9:31 PM using map Classic Part Deux hosted by maximo. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#97331) finished October 24th 2005 2:51 PM using map Risk Plus - Final 4 hosted by maximo. The game lasted for 12 hours 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:12.