Game (#489183) finished October 18th 2007 7:40 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 15 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s. Part of Luxtoberfest IV.
Game (#489145) finished October 18th 2007 6:51 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s. Part of Luxtoberfest IV.
Game (#489134) finished October 18th 2007 6:27 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 24 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 45s. Part of Luxtoberfest IV.
Game (#484804) finished October 10th 2007 9:06 PM using map Classic Part Deux hosted by MEMORY-2. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#484781) finished October 10th 2007 8:33 PM using map Classic Part Deux hosted by MEMORY-2. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s. Part of Luxtoberfest IV.
Game (#484158) finished October 9th 2007 6:35 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484143) finished October 9th 2007 6:17 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484137) finished October 9th 2007 6:10 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484124) finished October 9th 2007 5:46 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#447070) finished August 5th 2007 3:57 PM using map Hex Four hosted by MissChaos. The game lasted for 2 hours 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#401784) finished June 1st 2007 5:12 PM using map To The Power Of Hex hosted by Preacherman. The game lasted for 39 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#291649) finished November 17th 2006 5:11 PM using map To The Power Of Hex hosted by MissChaos. The game lasted for 1 hours 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#278921) finished October 24th 2006 10:45 PM using map AHL Iraq War hosted by LUX. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#271106) finished October 10th 2006 4:44 PM using map Luxtoberfest Survivor hosted by Preacherman. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was OFF. The turn timer was set to 1:00.Part of Luxtoberfest III.
Game (#256978) finished September 14th 2006 4:16 PM using map Fullerenes hosted by dustin. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#256972) finished September 14th 2006 4:01 PM using map Fullerenes hosted by dustin. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#256969) finished September 14th 2006 3:51 PM using map Fullerenes hosted by dustin. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#256962) finished September 14th 2006 3:39 PM using map Fullerenes hosted by dustin. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#256960) finished September 14th 2006 3:29 PM using map Fullerenes hosted by dustin. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#256957) finished September 14th 2006 3:21 PM using map Fullerenes hosted by dustin. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.