Game (#550026) finished January 17th 2008 7:10 PM using map Wars Of The Roses hosted by Dr Lector. The game lasted for 10 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 4, 6, 6, 6, 8, 8, 8, 8, 10... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#549206) finished January 16th 2008 7:07 PM using map Nebraska - The Good Life hosted by Dr Lector. The game lasted for 21 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#549194) finished January 16th 2008 6:46 PM using map Classic hosted by Dr Lector. The game lasted for 6 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#549188) finished January 16th 2008 6:38 PM using map Classic hosted by Dr Lector. The game lasted for 13 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#548174) finished January 15th 2008 1:25 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548169) finished January 15th 2008 1:13 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548162) finished January 15th 2008 1:03 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548160) finished January 15th 2008 12:59 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548155) finished January 15th 2008 12:54 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548152) finished January 15th 2008 12:46 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548149) finished January 15th 2008 12:41 PM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548143) finished January 15th 2008 12:34 PM using map Classic hosted by IonCapital. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#548135) finished January 15th 2008 12:21 PM using map Classic hosted by IonCapital. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#548128) finished January 15th 2008 12:15 PM using map Classic hosted by IonCapital. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#548123) finished January 15th 2008 12:07 PM using map Classic hosted by IonCapital. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#548117) finished January 15th 2008 12:00 PM using map Classic hosted by IonCapital. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 29s.
Game (#548100) finished January 15th 2008 11:35 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548099) finished January 15th 2008 11:30 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548095) finished January 15th 2008 11:23 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#548091) finished January 15th 2008 11:15 AM using map Classic Part Deux hosted by Killercatfish^1. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.