Game (#123368) finished December 24th 2005 1:47 AM using map Classic Part Deux hosted by kingpatrick. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 35s.
Game (#123360) finished December 24th 2005 1:30 AM using map Classic Part Deux hosted by kingpatrick. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 35s.
Game (#123356) finished December 24th 2005 1:17 AM using map Octagon hosted by vidar. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 26s.
Game (#122893) finished December 23rd 2005 1:05 AM using map Classic Lux hosted by obiwan (dedicated host). The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#122889) finished December 23rd 2005 12:54 AM using map Normandy 1944 hosted by tmiso. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 2:00.
Game (#122885) finished December 23rd 2005 12:49 AM using map Classic Risk hosted by M@xPower. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.