Game (#713395) finished September 18th 2008 4:38 PM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#713389) finished September 18th 2008 4:28 PM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#713373) finished September 18th 2008 3:55 PM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#713366) finished September 18th 2008 3:40 PM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#709832) finished September 11th 2008 4:51 PM using map Roman Empire II hosted by ROME. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#709816) finished September 11th 2008 4:19 PM using map Roman Empire II hosted by -NN-Grim. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#709761) finished September 11th 2008 2:08 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#709756) finished September 11th 2008 1:56 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#709751) finished September 11th 2008 1:37 PM using map Classic Part Deux - Biohazard hosted by Hugo. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#708538) finished September 9th 2008 8:36 AM using map Classic Part Deux - Biohazard hosted by drizzle. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#708536) finished September 9th 2008 8:25 AM using map Classic Part Deux - Biohazard hosted by drizzle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#708219) finished September 8th 2008 5:32 PM using map Classic Part Deux - Biohazard hosted by Jimmy Walker. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 22s.
Game (#705875) finished September 4th 2008 6:16 PM using map Roman Empire II hosted by Mr-M. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.
Game (#705706) finished September 4th 2008 12:38 PM using map Biohazard - Deux - extreme ID#255488 hosted by holylokihost. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705702) finished September 4th 2008 12:32 PM using map Biohazard - Deux - extreme ID#326532 hosted by holylokihost. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705700) finished September 4th 2008 12:26 PM using map Biohazard - Deux - extreme ID#183750 hosted by holylokihost. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705694) finished September 4th 2008 12:17 PM using map Biohazard - Deux - extreme ID#147781 hosted by holylokihost. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705690) finished September 4th 2008 12:13 PM using map Biohazard - Deux - extreme ID#99884 hosted by holylokihost. The game lasted for 1 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705688) finished September 4th 2008 12:11 PM using map Biohazard - Deux - extreme ID#910530 hosted by holylokihost. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#705298) finished September 3rd 2008 7:15 PM using map Classic Part Deux - Biohazard hosted by holylokihost. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.