Game (#267606) finished October 3rd 2006 10:04 PM using map WWII Europe hosted by Hexxer. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267517) finished October 3rd 2006 7:01 PM using map Classic Risk hosted by Baden. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#267510) finished October 3rd 2006 6:45 PM using map Classic Risk hosted by Baden. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#267506) finished October 3rd 2006 6:32 PM using map Classic Risk hosted by Baden. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#267500) finished October 3rd 2006 6:12 PM using map Classic Risk hosted by Baden. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#267102) finished October 2nd 2006 10:27 PM using map Classic Part Deux hosted by The Jordanator Returns. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 32s.
Game (#267094) finished October 2nd 2006 10:08 PM using map Classic Part Deux hosted by The Jordanator Returns. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 32s.
Game (#266621) finished October 1st 2006 9:11 PM using map Classic Risk hosted by pls. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 39s.
Game (#266515) finished October 1st 2006 4:04 PM using map Castle Lux SI hosted by Scad. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#266382) finished October 1st 2006 10:36 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266378) finished October 1st 2006 10:23 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266375) finished October 1st 2006 10:09 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#266188) finished September 30th 2006 10:10 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#266181) finished September 30th 2006 9:47 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 20 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.
Game (#265984) finished September 30th 2006 2:07 PM using map Classic Risk hosted by shopi (dedicated host). The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#265674) finished September 29th 2006 9:07 PM using map Classic Risk hosted by Dirty Bird. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 25s.
Game (#265636) finished September 29th 2006 7:33 PM using map Classic Risk hosted by Gabo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#265630) finished September 29th 2006 7:19 PM using map Classic Risk hosted by Gabo. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 33s.
Game (#265267) finished September 28th 2006 10:23 PM using map Classic Risk hosted by Maxtah. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.
Game (#265264) finished September 28th 2006 10:16 PM using map Classic Risk hosted by Maxtah. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 28s.