Game (#285074) finished November 4th 2006 7:50 PM using map Classic Part Deux hosted by Bahnhof. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#285067) finished November 4th 2006 7:36 PM using map Classic Risk hosted by Hail-fellow-well-met. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#285054) finished November 4th 2006 7:14 PM using map Classic Risk hosted by Hail-fellow-well-met. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#188478) finished May 7th 2006 11:02 PM using map Classic Risk hosted by upeng2005. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 32s.
Game (#133021) finished January 15th 2006 8:17 PM using map Classic Part Deux hosted by kingpatrick. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#125285) finished February 13th 2005 2:03 AM using map Classic Part Deux hosted by The Manimal. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was OFF.
Game (#102900) finished November 7th 2005 8:53 PM using map Classic Part Deux hosted by Pindaro. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#102897) finished November 7th 2005 8:46 PM using map Classic Part Deux hosted by Pindaro. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#102888) finished November 7th 2005 8:20 PM using map Classic Part Deux hosted by Pwn. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#102869) finished November 7th 2005 7:39 PM using map Classic Part Deux hosted by gary fest. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:12.
Game (#102841) finished November 7th 2005 6:35 PM using map Classic Risk hosted by neo21. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#102818) finished November 7th 2005 5:37 PM using map Classic Part Deux hosted by Pindaro. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 36s.
Game (#102480) finished November 6th 2005 7:56 PM using map Classic Risk hosted by lbalhorn. The game lasted for 22 minutes. The starting position was taken from the map's scenario. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. The turn timer was OFF.
Game (#102373) finished November 6th 2005 3:39 PM using map Classic Part Deux hosted by gary fest. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:12.
Game (#101906) finished November 5th 2005 1:27 PM using map Classic Part Deux hosted by atomtehen. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#101121) finished November 3rd 2005 1:21 PM using map Classic Risk hosted by gonefission. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#101005) finished November 3rd 2005 12:48 AM using map Classic Part Deux hosted by shalafarky. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#101000) finished November 3rd 2005 12:34 AM using map Classic Part Deux hosted by shalafarky. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#100996) finished November 3rd 2005 12:26 AM using map Classic Part Deux hosted by shalafarky. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 30s.
Game (#100640) finished November 1st 2005 9:17 PM using map Classic Part Deux hosted by Alun. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:00.