Game (#417064) finished June 28th 2007 3:38 PM using map WWII Europe hosted by WW2. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#417042) finished June 28th 2007 3:08 PM using map WWII Europe hosted by WW2. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#413808) finished June 23rd 2007 12:18 PM using map WWII Europe hosted by WW2. The game lasted for 1 hours 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#412744) finished June 21st 2007 3:27 PM using map WWII Europe hosted by WW2. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#409514) finished June 15th 2007 5:21 PM using map WWII Europe hosted by WW2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#400584) finished May 30th 2007 1:34 PM using map WWII Europe hosted by WW2. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#400551) finished May 30th 2007 12:29 PM using map Classic Risk hosted by CLASSIC. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#388989) finished May 10th 2007 2:51 PM using map WWII Europe hosted by JAKTULS. The game lasted for 18 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#388981) finished May 10th 2007 2:33 PM using map WWII Europe hosted by JAKTULS. The game lasted for 22 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#388897) finished May 10th 2007 11:41 AM using map Classic Risk hosted by Sonic Brew. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#388893) finished May 10th 2007 11:35 AM using map Classic Risk hosted by Sonic Brew. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#388592) finished May 9th 2007 6:36 PM using map Classic Risk hosted by Baden. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#387932) finished May 8th 2007 3:30 PM using map Classic Risk hosted by Scad. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 35s.
Game (#385986) finished May 5th 2007 9:00 AM using map WWII Europe hosted by WW2. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#385975) finished May 5th 2007 8:28 AM using map WWII Europe hosted by WW2. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#384942) finished May 3rd 2007 3:39 PM using map Classic Risk hosted by shopi. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#384936) finished May 3rd 2007 3:16 PM using map Classic Risk hosted by shopi. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
Game (#384926) finished May 3rd 2007 2:58 PM using map Classic Risk hosted by CLASSIC. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#384484) finished May 2nd 2007 6:28 PM using map Classic Risk hosted by Baden. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#384475) finished May 2nd 2007 6:13 PM using map Classic Risk hosted by Baden. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.