Game (#484362) finished October 10th 2007 12:50 AM using map Roman Empire II hosted by TWITCH-2. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484352) finished October 10th 2007 12:30 AM using map Roman Empire II hosted by TWITCH-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484347) finished October 10th 2007 12:21 AM using map Roman Empire II hosted by TWITCH-2. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484329) finished October 9th 2007 11:56 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484327) finished October 9th 2007 11:48 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484320) finished October 9th 2007 11:38 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484300) finished October 9th 2007 10:53 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484296) finished October 9th 2007 10:47 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484291) finished October 9th 2007 10:37 PM using map Roman Empire II hosted by TWITCH-2. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484279) finished October 9th 2007 10:26 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#484261) finished October 9th 2007 9:49 PM using map Classic Part Deux hosted by TWITCH. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 10s. Part of Luxtoberfest IV.
Game (#483714) finished October 9th 2007 12:53 AM using map Classic Risk hosted by KingPatrick. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 25s.
Game (#479970) finished October 2nd 2007 7:47 PM using map Classic Risk hosted by pcristov. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#479963) finished October 2nd 2007 7:27 PM using map Classic Risk hosted by pcristov. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478865) finished September 30th 2007 8:01 PM using map Classic Risk hosted by pcristov. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478861) finished September 30th 2007 7:51 PM using map Classic Risk hosted by pcristov. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478855) finished September 30th 2007 7:35 PM using map Classic Risk hosted by pcristov. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478846) finished September 30th 2007 7:03 PM using map Classic Risk hosted by pcristov. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478837) finished September 30th 2007 6:49 PM using map Classic Risk hosted by pcristov. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.
Game (#478720) finished September 30th 2007 3:12 PM using map Classic Risk hosted by pcristov. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.