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Lux Delux = advanced strategy!
   Lux Delux
The Game Of Universal Domination

 
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User: ragna

 
Games Played: 42
Wins: 9
Losses: 33
Percentage: 21.43
Average Rounds: 9.19
Average Place: 2.71

User ID: 13432

      Most common maps...
      Most common opponents...
      1 other name...

Game (#669963) finished July 3rd 2008 6:26 PM using map Classic hosted by shopi. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
shopi132+12674
ragna232+6524
EvilPixie332+9479
Michael N4320489
Quo531-3523
Killbot613-35549
 
Game (#669956) finished July 3rd 2008 6:09 PM using map Classic hosted by shopi. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 35s.
NamePositionRounds LastedRaw ChangeNew Raw Value
shopi132+59662
Saxxon232+19654
ragna328+18518
Boscoe4270497
Shane424510-36731
Quo67-40531
 
Game (#273442) finished October 15th 2006 4:17 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
ragna18+18785
JadePathMan280940
Boscoe370597
Killbot470574
EvilPixie560567
EvilPixie650567
 
Game (#273441) finished October 15th 2006 4:12 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan190940
ragna290767
Quo38+11504
Quo480493
EvilPixie57-4567
Boscoe67-32597
 
Game (#273438) finished October 15th 2006 4:04 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan1170940
ragna2170767
EvilPixie313+4579
Quo4100493
Boscoe510-10629
EvilPixie68-8567
 
Game (#273061) finished October 14th 2006 2:20 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
golfmannen18+72994
Dang28+34805
JadePathMan37+4942
MxM460875
ragna56-15767
cheech99.65-36464
 
Game (#273050) finished October 14th 2006 2:07 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
golfmannen110+90922
ragna210+40782
MxM310+15875
JadePathMan48-4938
Dang55-15771
jyrlaxle65-64841
 
Game (#273040) finished October 14th 2006 1:54 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan113+52942
ragna213+33742
golfmannen39+9832
jyrlaxle47-14905
Quo550531
Dang64-79786
 
Game (#273031) finished October 14th 2006 1:39 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Dang19+7865
ragna29+14709
JadePathMan38-5890
Boscoe470576
Quo570537
Quo66-6531
 
Game (#273025) finished October 14th 2006 1:28 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan170895
ragna270695
Killbot360641
EvilPixie460556
Boscoe56-1581
Quo660537
 
Game (#273022) finished October 14th 2006 1:23 PM using map Classic Part Deux hosted by JadePathMan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
ragna19+38695
JadePathMan290895
Killbot38+5642
Unregistered48-3694
Killbot57-1636
EvilPixie64-8563
 
Game (#269815) finished October 8th 2006 7:19 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan110+52898
ragna210+21657
Rich Girl310+10507
Cracker47-2544
asdf157-13563
EvilPixie66-40409
 
Game (#269811) finished October 8th 2006 7:06 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
ragna110+73636
JadePathMan2100846
Quo39+16488
Quo490472
Rich Girl59-3497
asdf166-63576
 
Game (#269807) finished October 8th 2006 6:53 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan114+65846
ˆ˚TC˚ˆ214+21878
asdf1313+10639
Sir Lordwing49-2657
Killbot57-13524
ragna65-50563
 
Game (#269803) finished October 8th 2006 6:37 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
MASSHOLE19+901068
Kasma29+30869
JadePathMan37+15781
Sir Lordwing470659
ˆ˚TC˚ˆ56-19857
ragna66-60613
 
Game (#269799) finished October 8th 2006 6:24 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan18+48766
Killbot28+67485
ragna37+6673
Kasma46-36839
Boscoe560507
Sir Lordwing65-73659
 
Game (#269798) finished October 8th 2006 6:18 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
ˆ˚TC˚ˆ18+69876
zimbabwe28+14947
ragna36+12667
Sir Lordwing46-2732
Boscoe560507
JadePathMan65-71718
 
Game (#269797) finished October 8th 2006 6:08 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 40 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
Kasma137+52875
Sir Lordwing237+21734
golfmannen334+10724
ragna4100655
JadePathMan57-22789
Killbot64-30418
 
Game (#269790) finished October 8th 2006 5:28 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan117+29811
golfmannen217+16714
ragna311+7655
Boscoe4110507
EvilPixie510-2449
Unregistered64-50560
 
Game (#269786) finished October 8th 2006 5:12 AM using map Classic Part Deux hosted by JadePathMan. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
NamePositionRounds LastedRaw ChangeNew Raw Value
JadePathMan111+3782
ragna211+4648
Quo310+8488
Unregistered49-3574
Boscoe59-2507
Quo69-8472
 

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Awards | Games | Hosts | Maps | MOTW | Recent | Seeds (LT) | Stats | Weekly | Wins | More...

Lux Delux is our flagship product: an advanced Risk world domination game. — Lux Touch lets you conquer the world on your pocket computer.

American History Lux takes you through the wars of USA history. — Ancient Empires Lux spans Babylon to the Roman Empire.

Free Game Downloads has direct download links to all the games. — We love playing fun Strategy Games.

A similar real-time strategy game is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold.

Sillysoft Games makes games for Mac OS X, Windows XP/98/ME/2000/NT/Vista and Linux.

Macintosh users may be interested to see our favorite Mac OS X games. For the full Sillysoft empire check out the sitemap.

Because taking over the world is fun.
                                 - Lux