Game (#657547) finished June 13th 2008 10:20 AM using map Classic Part Deux - Biohazard hosted by shalafarky. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#657544) finished June 13th 2008 10:15 AM using map Classic Part Deux - Biohazard hosted by shalafarky. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#657534) finished June 13th 2008 9:33 AM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 27s.
Game (#657511) finished June 13th 2008 7:52 AM using map Classic Part Deux hosted by English Gentleman. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#657507) finished June 13th 2008 7:44 AM using map Classic Part Deux hosted by English Gentleman. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#657504) finished June 13th 2008 7:36 AM using map Classic Part Deux hosted by English Gentleman. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#657370) finished June 12th 2008 11:51 PM using map Classic Part Deux - Biohazard hosted by shalafarky. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#657368) finished June 12th 2008 11:37 PM using map Classic Part Deux - Biohazard hosted by shalafarky. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 20s.
Game (#657365) finished June 12th 2008 11:27 PM using map Classic Part Deux - Biohazard hosted by Alex Lorre. The game lasted for 17 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#657357) finished June 12th 2008 11:07 PM using map Classic Part Deux - Biohazard hosted by Alex Lorre. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#657351) finished June 12th 2008 10:57 PM using map Classic Part Deux - Biohazard hosted by Alex Lorre. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#655376) finished June 9th 2008 9:09 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#655369) finished June 9th 2008 9:03 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#655368) finished June 9th 2008 8:56 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#655363) finished June 9th 2008 8:49 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#655357) finished June 9th 2008 8:33 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 10 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#655352) finished June 9th 2008 8:22 PM using map Classic Part Deux hosted by killercatfish. The game lasted for 7 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 29s.
Game (#653855) finished June 7th 2008 3:01 PM using map Classic Part Deux - Biohazard hosted by thogg. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#653848) finished June 7th 2008 2:55 PM using map Classic Part Deux - Biohazard hosted by thogg. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 8s.
Game (#653843) finished June 7th 2008 2:44 PM using map Classic Part Deux - Biohazard hosted by andri667. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.