Game (#725528) finished October 11th 2008 11:13 PM using map U.S.A. War Zone hosted by mspdhill. The game lasted for 41 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was OFF.
Game (#725518) finished October 11th 2008 10:37 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#725517) finished October 11th 2008 10:36 PM using map Classic hosted by TEAMS. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#725515) finished October 11th 2008 10:29 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#724906) finished October 10th 2008 5:05 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#724904) finished October 10th 2008 5:03 PM using map Roman Empire II hosted by david129. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#724903) finished October 10th 2008 5:00 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#724898) finished October 10th 2008 4:47 PM using map Roman Empire II hosted by david129. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#724893) finished October 10th 2008 4:34 PM using map Roman Empire II hosted by david129. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#724884) finished October 10th 2008 4:18 PM using map Roman Empire II hosted by david129. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 35s.
Game (#724842) finished October 10th 2008 2:32 PM using map Siege Lux hosted by storminnorman. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 50s.
Game (#724824) finished October 10th 2008 1:49 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 35 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724810) finished October 10th 2008 1:14 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724806) finished October 10th 2008 1:07 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724800) finished October 10th 2008 12:55 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724797) finished October 10th 2008 12:45 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724794) finished October 10th 2008 12:31 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 2 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724791) finished October 10th 2008 12:27 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#724789) finished October 10th 2008 12:20 PM using map Roman Empire II hosted by Crimson RomeII. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#724658) finished October 10th 2008 3:07 AM using map Classic hosted by TazzyGirl. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 28s.