Game (#321992) finished January 15th 2007 2:57 AM using map Classic Part Deux hosted by candj. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#319335) finished January 10th 2007 2:02 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#319263) finished January 9th 2007 11:17 PM using map WWII Europe hosted by Coors. The game lasted for 1 hours 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#319217) finished January 9th 2007 9:45 PM using map WWII Europe hosted by Coors. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#318211) finished January 8th 2007 12:24 AM using map Classic Part Deux hosted by IonCapital. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318200) finished January 8th 2007 12:08 AM using map Classic Part Deux hosted by IonCapital. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318193) finished January 7th 2007 11:50 PM using map Classic Part Deux hosted by IonCapital. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#318096) finished January 7th 2007 9:18 PM using map Classic Part Deux hosted by Marauder. The game lasted for 39 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#318075) finished January 7th 2007 8:33 PM using map Classic Part Deux hosted by Marauder. The game lasted for 14 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#318064) finished January 7th 2007 8:19 PM using map Classic Part Deux hosted by Marauder. The game lasted for 6 minutes. The starting position was initial countries random, initial armies even. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 28s.
Game (#317968) finished January 7th 2007 5:33 PM using map Classic Part Deux hosted by candj. The game lasted for 47 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#317941) finished January 7th 2007 4:46 PM using map Classic Part Deux hosted by candj. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#317253) finished January 6th 2007 10:50 AM using map Classic Part Deux hosted by theBrute. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#316574) finished January 5th 2007 2:33 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#316572) finished January 5th 2007 2:24 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#316567) finished January 5th 2007 2:08 AM using map Classic Part Deux hosted by Killercatfish. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 29s.
Game (#316487) finished January 4th 2007 10:39 PM using map Classic Part Deux hosted by theBrute. The game lasted for 24 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#316477) finished January 4th 2007 10:14 PM using map Classic Part Deux hosted by theBrute. The game lasted for 32 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#316459) finished January 4th 2007 9:42 PM using map Classic Part Deux hosted by theBrute. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#315938) finished January 3rd 2007 9:52 PM using map Classic Part Deux hosted by funkyfreddy. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.