Game (#701870) finished August 28th 2008 8:20 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701859) finished August 28th 2008 8:09 PM using map Siege Lux hosted by 3q6t. The game lasted for 25 minutes. The starting position was taken from the map's scenario. Cards were set at 3, 6, 9... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 50s.
Game (#701852) finished August 28th 2008 7:51 PM using map Roman Empire II hosted by Roman CrimsonHosking. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#701843) finished August 28th 2008 7:38 PM using map Roman Empire II hosted by Roman CrimsonHosking. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#701838) finished August 28th 2008 7:30 PM using map Roman Empire II hosted by Roman CrimsonHosking. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 45s.
Game (#701353) finished August 27th 2008 7:00 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701350) finished August 27th 2008 6:49 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701341) finished August 27th 2008 6:38 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701333) finished August 27th 2008 6:29 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701329) finished August 27th 2008 6:23 PM using map Castle Lux MP hosted by CASTLE. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 40s.
Game (#701327) finished August 27th 2008 6:18 PM using map Classic Part Deux - Biohazard hosted by Puddle Of Mud. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 25s.
Game (#701323) finished August 27th 2008 6:10 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 20s.
Game (#701317) finished August 27th 2008 6:01 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 20s.
Game (#701309) finished August 27th 2008 5:43 PM using map Classic Part Deux - Biohazard hosted by Jappo. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 20s.