Game (#175460) finished April 12th 2006 2:18 AM using map Battle of the Little Bighorn hosted by tmiso. The game lasted for 14 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#175308) finished April 11th 2006 8:05 PM using map Battle of the Little Bighorn hosted by tmiso. The game lasted for 22 minutes. The starting position was taken from the map's scenario. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173980) finished April 9th 2006 2:37 PM using map WWII Europe hosted by tmiso. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173636) finished April 8th 2006 8:32 PM using map WWII Europe hosted by tmiso. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173624) finished April 8th 2006 8:04 PM using map WWII Europe hosted by tmiso. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173227) finished April 8th 2006 2:31 AM using map WWII Europe hosted by tmiso. The game lasted for 22 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173216) finished April 8th 2006 2:09 AM using map WWII Europe hosted by tmiso. The game lasted for 0 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173210) finished April 8th 2006 1:49 AM using map WWII Europe hosted by tmiso. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173203) finished April 8th 2006 1:24 AM using map WWII Europe hosted by tmiso. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173191) finished April 8th 2006 12:47 AM using map WWII Europe hosted by tmiso. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173044) finished April 7th 2006 8:00 PM using map WWII Europe hosted by tmiso. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173032) finished April 7th 2006 7:31 PM using map WWII Europe hosted by tmiso. The game lasted for 33 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#173013) finished April 7th 2006 6:51 PM using map WWII Europe hosted by tmiso. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172989) finished April 7th 2006 6:22 PM using map WWII Europe hosted by tmiso. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172628) finished April 7th 2006 12:08 AM using map WWII Europe hosted by tmiso. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172607) finished April 6th 2006 11:32 PM using map WWII Europe hosted by tmiso. The game lasted for 45 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172585) finished April 6th 2006 10:46 PM using map WWII Europe hosted by tmiso. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172576) finished April 6th 2006 10:25 PM using map WWII Europe hosted by tmiso. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172424) finished April 6th 2006 4:23 PM using map WWII Europe hosted by tmiso. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Game (#172413) finished April 6th 2006 3:57 PM using map WWII Europe hosted by tmiso. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 1:00.
Sillysoft Games is pleased to offer our flagship product Lux Delux. It's an advanced Risk game to fulfill all your world domination needs, including online play and full map support. We also offer the variations of American History Lux and our newest game Ancient Empires Lux. Have some fun and Lux through your history lessons. Check out the free game download page for all the files.
We have a further selection of fun Strategy Games, which you can run on Mac OS X, Windows XP/98/ME/2000/NT and Linux. A similar style of strategy game that is executed in real-time is Pax Galaxia. If you like logic puzzles we recommend DROD: Journey to Rooted Hold. Macintosh users may be intested to see our favorite Mac OS X games. For fun here's a Vancouver blogger list. For the full Sillysoft empire check out the sitemap.