Game (#725527) finished October 11th 2008 11:11 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#725524) finished October 11th 2008 11:00 PM using map Classic Part Deux - Biohazard hosted by controleola. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#725514) finished October 11th 2008 10:24 PM using map Biohazard - Deux - extreme ID#999767 hosted by controleola. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 28s.
Game (#725331) finished October 11th 2008 1:51 PM using map Classic Part Deux hosted by pan. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 19s.
Game (#725325) finished October 11th 2008 1:37 PM using map Classic Part Deux hosted by pan. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 19s.
Game (#725221) finished October 11th 2008 8:03 AM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#725219) finished October 11th 2008 7:50 AM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#725217) finished October 11th 2008 7:40 AM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#725215) finished October 11th 2008 7:33 AM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#725214) finished October 11th 2008 7:26 AM using map Classic Part Deux - Biohazard hosted by the Wizard of. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 29s.
Game (#725109) finished October 11th 2008 1:15 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#725100) finished October 11th 2008 12:53 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 43 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#725080) finished October 11th 2008 12:10 AM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#725075) finished October 10th 2008 11:50 PM using map Classic Part Deux - Biohazard hosted by SILENT-BIO. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s. Part of Luxtoberfest 5.
Game (#724369) finished October 9th 2008 2:49 PM using map Classic Part Deux - Biohazard hosted by R@wby. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 22s.
Game (#386845) finished May 6th 2007 4:10 PM using map Classic Part Deux hosted by WZY. The game lasted for 21 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.
Game (#386817) finished May 6th 2007 3:10 PM using map Classic Part Deux hosted by Master. The game lasted for 5 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 30s.
Game (#385156) finished May 3rd 2007 9:38 PM using map Classic Part Deux hosted by Humongour. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.
Game (#385153) finished May 3rd 2007 9:33 PM using map Classic Part Deux hosted by Humongour. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.
Game (#385152) finished May 3rd 2007 9:27 PM using map Classic Part Deux hosted by Humongour. The game lasted for 3 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 10s.