Game (#268580) finished October 5th 2006 7:18 PM using map WWII Europe hosted by Heymbit. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#267147) finished October 2nd 2006 11:52 PM using map Classic Part Deux hosted by pinkflamingos. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#267143) finished October 2nd 2006 11:39 PM using map Classic Part Deux hosted by pinkflamingos. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#267139) finished October 2nd 2006 11:35 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#267136) finished October 2nd 2006 11:25 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#267131) finished October 2nd 2006 11:19 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 25s.
Game (#267051) finished October 2nd 2006 8:55 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 9 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#267032) finished October 2nd 2006 8:09 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 14 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#267025) finished October 2nd 2006 7:55 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 11 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#267013) finished October 2nd 2006 7:22 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 16 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#267005) finished October 2nd 2006 7:04 PM using map AHL WW2 Pacific hosted by SkullCrusher. The game lasted for 41 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was OFF. Continent bonuses went up by 5% each round. The turn timer was set to 1:30.
Game (#257970) finished September 16th 2006 3:33 AM using map WWII Europe hosted by Finn. The game lasted for 30 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#257964) finished September 16th 2006 3:02 AM using map WWII Europe hosted by Finn. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#257961) finished September 16th 2006 2:51 AM using map WWII Europe hosted by Finn. The game lasted for 26 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#257942) finished September 16th 2006 1:50 AM using map WWII Europe hosted by Finn. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#257935) finished September 16th 2006 1:34 AM using map WWII Europe hosted by Finn. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 5, 5... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 40s.
Game (#252877) finished September 7th 2006 10:46 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#252872) finished September 7th 2006 10:34 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#252865) finished September 7th 2006 10:19 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.
Game (#252855) finished September 7th 2006 10:06 PM using map WWII Europe hosted by pinkflamingos. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 45s.