Game (#583021) finished February 26th 2008 10:44 PM using map CastleInfinity - big #520473 hosted by SnyperEye. The game lasted for 1 hours 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#582969) finished February 26th 2008 9:17 PM using map Castle Lux SI hosted by SnyperEye. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#582953) finished February 26th 2008 8:55 PM using map Castle Lux - The Last King hosted by SnyperEye. The game lasted for 31 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 40s.
Game (#568510) finished February 8th 2008 9:32 PM using map To The Power Of Hex, Too hosted by Preacherman. The game lasted for 1 hours 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#568431) finished February 8th 2008 7:45 PM using map Stargate hosted by Preacherman. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#563554) finished February 2nd 2008 7:13 PM using map Castle Lux-Merchants hosted by SnyperEye. The game lasted for 2 hours 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 40s.
Game (#561628) finished January 31st 2008 3:46 PM using map Castle Lux - The Last King hosted by Preacherman. The game lasted for 27 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#561615) finished January 31st 2008 3:19 PM using map Castle Lux - The Last King hosted by Preacherman. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#559235) finished January 28th 2008 7:21 PM using map Castle Lux SI hosted by MissChaos. The game lasted for 23 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#559212) finished January 28th 2008 6:58 PM using map Castle Lux-The Battle for Bamburgh hosted by MissChaos. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#559196) finished January 28th 2008 6:39 PM using map Castle Lux - The Last King hosted by MissChaos. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 25s.
Game (#549310) finished January 16th 2008 9:24 PM using map Armengia hosted by Preacherman. The game lasted for 37 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#549283) finished January 16th 2008 8:47 PM using map Armengia hosted by Preacherman. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#549269) finished January 16th 2008 8:34 PM using map Two Worlds hosted by Preacherman. The game lasted for 28 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#549246) finished January 16th 2008 8:06 PM using map Castle Lux - The Last King hosted by Preacherman. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#549227) finished January 16th 2008 7:37 PM using map Castle Lux - The Last King hosted by Preacherman. The game lasted for 25 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#547328) finished January 14th 2008 11:01 AM using map Blobs - huge ID#119958 hosted by Gnome. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#547322) finished January 14th 2008 10:48 AM using map Blobs - huge ID#362524 hosted by Gnome. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#547318) finished January 14th 2008 10:38 AM using map Blobs - huge ID#122885 hosted by Gnome. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.
Game (#547307) finished January 14th 2008 10:18 AM using map Blobs - huge ID#928023 hosted by Gnome. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 29s.