Game (#671326) finished July 5th 2008 10:02 PM using map Classic Part Deux hosted by drizzle. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671319) finished July 5th 2008 9:49 PM using map Classic Part Deux hosted by drizzle. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671311) finished July 5th 2008 9:32 PM using map Classic Part Deux hosted by drizzle. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671296) finished July 5th 2008 9:06 PM using map Classic Part Deux hosted by drizzle. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671288) finished July 5th 2008 8:53 PM using map Classic Part Deux hosted by drizzle. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671280) finished July 5th 2008 8:38 PM using map Classic Part Deux hosted by drizzle. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#671162) finished July 5th 2008 5:35 PM using map Space Empire 2 The War Continues hosted by Wizz. The game lasted for 55 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 2:00.
Game (#671118) finished July 5th 2008 4:05 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#671109) finished July 5th 2008 3:55 PM using map Classic Part Deux - Biohazard hosted by Rated Insane. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#671100) finished July 5th 2008 3:43 PM using map Roman Empire II hosted by ROME. The game lasted for 39 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#671074) finished July 5th 2008 2:44 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#671068) finished July 5th 2008 2:35 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#671064) finished July 5th 2008 2:27 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#671059) finished July 5th 2008 2:13 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#671055) finished July 5th 2008 2:03 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#671051) finished July 5th 2008 1:52 PM using map Classic Part Deux - Biohazard hosted by tech1. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 40% each round. The turn timer was set to 27s.
Game (#670732) finished July 4th 2008 11:49 PM using map WWII Europe hosted by RiskyDude. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 5, 6... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 59s.
Game (#670488) finished July 4th 2008 2:22 PM using map Classic Part Deux - Biohazard hosted by Gnome. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#670480) finished July 4th 2008 2:11 PM using map Classic Part Deux - Biohazard hosted by Gnome. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.
Game (#670476) finished July 4th 2008 2:02 PM using map Classic Part Deux - Biohazard hosted by Gnome. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 22s.