Game (#539707) finished January 4th 2008 7:49 AM using map Classic Lux hosted by andré-weber. The game lasted for 6 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#539703) finished January 4th 2008 7:43 AM using map Classic Lux hosted by andré-weber. The game lasted for 8 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#539682) finished January 4th 2008 6:43 AM using map Classic Part Deux hosted by Niu. The game lasted for 4 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 32s.
Game (#539681) finished January 4th 2008 6:39 AM using map Classic Part Deux hosted by Niu. The game lasted for 24 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 32s.
Game (#539678) finished January 4th 2008 6:14 AM using map Classic Part Deux hosted by Niu. The game lasted for 12 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 50% each round. The turn timer was set to 32s.
Game (#539053) finished January 3rd 2008 12:00 PM using map Roman Empire II hosted by ROME. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#539045) finished January 3rd 2008 11:41 AM using map Roman Empire II hosted by ROME. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#539031) finished January 3rd 2008 11:20 AM using map Classic hosted by CLASSIC. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#539026) finished January 3rd 2008 11:05 AM using map Classic hosted by CLASSIC. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#539020) finished January 3rd 2008 10:53 AM using map Classic hosted by CLASSIC. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 30s.
Game (#538982) finished January 3rd 2008 9:28 AM using map Divvy up the World hosted by user104. The game lasted for 11 minutes. The starting position was initial countries selected, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 30s.
Game (#538966) finished January 3rd 2008 8:12 AM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#537648) finished January 1st 2008 1:47 PM using map World on Fire - South East Asia hosted by obiwan. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 35s.
Game (#537628) finished January 1st 2008 1:16 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 46 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#537601) finished January 1st 2008 12:29 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#537594) finished January 1st 2008 12:23 PM using map Classic Part Deux - Biohazard hosted by BIOHAZARD. The game lasted for 5 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 30s.
Game (#537588) finished January 1st 2008 12:14 PM using map Roman Empire II hosted by ROME. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#537581) finished January 1st 2008 12:06 PM using map Roman Empire II hosted by ROME. The game lasted for 12 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#537575) finished January 1st 2008 11:53 AM using map Roman Empire II hosted by ROME. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 30s.
Game (#537571) finished January 1st 2008 11:43 AM using map Classic Part Deux hosted by gary the cheater. The game lasted for 21 minutes. The starting position was initial countries random, initial armies placed. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 1:39.