Teams

Synchronized-turns strategy. Calling all teamers.
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mbauer
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Teams

Post by mbauer » Tue Feb 16, 2010 2:50 pm

I really like the team aspect of this game. Will it be possible for some maps to have no teams and employ a "one-for-all" set-up?

I was thinking it might be neat if teams could be temporary, like Diplomacy. Is something like that possible, or too complicated for the first release?


MB

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dustin
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Post by dustin » Tue Feb 16, 2010 5:01 pm

It's certainly possible for maps to have "one-for-all" no team scenarios.

Temporary teams / team changes mid-game are much trickier. It would need an interface for doing it. And it would open up the kind of "teaming" issues that come up in lux.

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blackj3sus
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Post by blackj3sus » Sat Feb 27, 2010 7:38 am

well dragons bane vox is every man for himself but it would be nice if you could have a truce with a neighbor for up to 5 turns.
you could make it so everyone knows that their is a truce and have each player only be able to enter into a truce once per game.

or

a way to force a truce with a player that is building up on your border, like a special ability you buy with gold or get with an action card.

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