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battle rewards

Posted: Sat Feb 27, 2010 7:47 am
by blackj3sus
i've noticed that turtlers have a big advantage without the card cashing from lux.
i think maybe you should get some kind of gold reward for winning big battles or taking castles so you aren't at a disadvantage vs the turtles.

Posted: Sat Feb 27, 2010 1:49 pm
by blackj3sus
maybe get an action card for taking a castle that can give you a random bonus like cash or combat stats bonus or special units or permanent upgrades to regular units

Posted: Sat Feb 27, 2010 3:46 pm
by dustin
I've also thought about adding some kind of benefit for taking over countries, gold or even adding cards like lux has. But, I want to keep the game mechanics as simple as possible. Having most countries have a bonus (like in Hex Lords map) means that you get an income boost from taking over more lands, which is basically the same thing as a gold bonus.