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alpha build 43 - now 46

Posted: Fri Mar 12, 2010 8:17 pm
by dustin
Castle Vox alpha 0.43 can now be downloaded here:
http://sillysoft.net/vox/alpha/

some of the changes:

map files can include agent="Boring" (or any other agent name) in the player XML to lock-in a player to a certain bot.

Random ai mode

random and no player selection

draws continent border in the continent colors

includes the beta map Middle East

changes the unit attack/defend values:
Infantry have a stronger defence and cost more than before.
Knights have a weaker attack than before.

Posted: Sat Mar 13, 2010 6:45 am
by Lupus ferox
The automatic update when starting an old Vox version doesnt work....

Re: alpha build 43

Posted: Sat Mar 13, 2010 10:54 am
by mbauer
dustin wrote: changes the unit attack/defend values:
Infantry have a stronger attack and cost more than before.
Knights have a weaker attack than before.
Thank you!!! :P

(and you mean Infantry have a stronger defense not attack right?)

Posted: Sat Mar 13, 2010 5:35 pm
by dustin
yes, I meant stronger defence. I figured it was at least worth a test...

Posted: Sun Mar 14, 2010 11:49 am
by Mike
Let me get this straight - if a player owns a tile, and moves more infantry or knights into that tile - these new pieces are using def stats if the tile is also entered by an enemy.

Posted: Sun Mar 14, 2010 9:09 pm
by dustin
yes

Posted: Thu Mar 18, 2010 4:53 pm
by dustin
newer version is now here:
http://sillysoft.net/vox/alpha/

Includes the proper map files for Middle East and dragon's bane.

Includes a new end-game screen.

Posted: Wed Mar 24, 2010 1:15 am
by Odelay
I am getting a message of connection refused.

Is that due to a full server, server down, or some other problem?

Posted: Wed Mar 24, 2010 3:54 am
by dustin
The multi-player server gets taken down sometimes during development.