co-op team maps, team variations
co-op team maps, team variations
I was playing some multi-player games last night, and we were wanting to play co-op games. I realized that there aren't that many maps with a 3-player side, so 3 of us could all work together.
Do we have any 3v2 maps yet?
What about 3v3?
There are gaps in map team variations that we still need to fill.
I'm thinking of adding a Teams column to the map manager, so it's easier to find which maps have what teams. Thoughts?
Do we have any 3v2 maps yet?
What about 3v3?
There are gaps in map team variations that we still need to fill.
I'm thinking of adding a Teams column to the map manager, so it's easier to find which maps have what teams. Thoughts?
- Lupus ferox
- Creator of Maps
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Jesterme kindly passed on his idea for an Alcatraz map.dustin wrote:If you think it would work well.
Also, I'd like to get a cool 3v1 map...
The design of 'countries' and means of connection are quite compact so far, well suited to a small number of players.
3 vs 1 scenario could be organised gangs of escapees vs Prison Guards/Marines
Last edited by Behemoth on Tue Sep 28, 2010 11:26 pm, edited 3 times in total.
- blackj3sus
- Lux Messiah
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so are we gonna just make multiple versions of the maps we want or think should have an alternate player setting?
maps i wanted to play on free-for-all settings but couldn't:
-roman empire (the holy one too, nevermind the holy one is ffa)
-bushido
-cosmic clash
-robin hood (maybe with the sheriff robinhood and some bandits or something)
i wouldn't mind converting these into free-for-all's if it's ok with map makers.
maps i wanted to play on free-for-all settings but couldn't:
-roman empire (the holy one too, nevermind the holy one is ffa)
-bushido
-cosmic clash
-robin hood (maybe with the sheriff robinhood and some bandits or something)
i wouldn't mind converting these into free-for-all's if it's ok with map makers.
Last edited by blackj3sus on Sat Oct 30, 2010 12:21 am, edited 1 time in total.
Yeah I'd like to see the same especially for offline play as the bots aren't up to speed when it comes to teaming. I suggested it before somewhere in this forum but it got the thumbs down.
I included single slots for Alcatraz (3vs1) and a new one just finished Spartacus (3vs2vs1) in the hope they'd be more appealing to offline players.
I suppose there's the matter of how to label the same map with different team settings?
No teams = BUSHIDO
Teams 2vs2vs2 = BUSHIDO T.2,2,2
Teams 4vs2 = BUSHIDO T.4,2
I included single slots for Alcatraz (3vs1) and a new one just finished Spartacus (3vs2vs1) in the hope they'd be more appealing to offline players.
I suppose there's the matter of how to label the same map with different team settings?
No teams = BUSHIDO
Teams 2vs2vs2 = BUSHIDO T.2,2,2
Teams 4vs2 = BUSHIDO T.4,2
- blackj3sus
- Lux Messiah
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- Joined: Fri May 05, 2006 12:27 pm
- Location: sillysoft.net/roman-battles
- Contact:
- blackj3sus
- Lux Messiah
- Posts: 3223
- Joined: Fri May 05, 2006 12:27 pm
- Location: sillysoft.net/roman-battles
- Contact:
No. If same maps/different starts (free for alls, teams) was given the go-ahead I'd look at turning the original titles which have teamed starts into free for alls and release their teamed version(s) with new titles.
As dustin says it's early days. I reckon it would be best if there was a user friendly way to ID all non-free for all maps to show number of players and their teaming configuration in the title.
As dustin says it's early days. I reckon it would be best if there was a user friendly way to ID all non-free for all maps to show number of players and their teaming configuration in the title.
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