Bots for map testing

Synchronized-turns strategy. Calling all teamers.
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Clown Prince
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Bots for map testing

Post by nimrod7 » Fri Oct 15, 2010 6:01 pm

Hidey ho folks. I'm curious as to which bots my fellow map makers use when testing maps. So far I've been using the polymath.

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Post by mbauer » Fri Oct 15, 2010 6:44 pm

I use all Polymaths sometimes and I use random hard bots sometimes. I feel that using the random hard bots better simulates the unpredicatbility of human games. Whereas using all polymaths gives me a better indication over the player balancing.

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Post by Pars » Fri Oct 15, 2010 6:53 pm

now that you guys are talking about the bots I have an question.

are the top 3 bots (hawk,kodos and polymath) equally good?

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Post by dustin » Fri Oct 15, 2010 7:20 pm

They have differences. Polymath is an evolution of Hawk, so poly is better.

Kodos is a different species, so may have different strengths and weaknesses.

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Post by jesterme » Sat Oct 16, 2010 12:46 am

You can use me. Kinda like a "random, makes no sense, wtf are you doing, you asshat" type of bot.

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