Turtle Debug- online problem

Synchronized-turns strategy. Calling all teamers.
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Pars
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Joined: Thu Nov 29, 2007 12:39 pm
Location: Sweden

Turtle Debug- online problem

Post by Pars » Sun Oct 17, 2010 6:58 pm

I have noticed a few things when you are not making any moves 2 turns in row in the game.
This only happens when I'm playing online. I will explain in sections what is happening


✱ Connecting to local Vox Server ... ✱
✱ Scared General has joined in round 1 ✱
Connected users - 1/1 players:
Scared General
✱ Welcome to online Castle Vox server v1.0. Type /play to join the game. ✱
✱ IMPORTANT: You are in control of player King Voxley III on team The Shiring Circle ✱
✱ Scared General now controls player King Voxley III on team The Shiring Circle ✱
✱ All players have finished their moves for round 1 ✱
✱ All players have finished their moves for round 2 ✱

The 2 first turns, I did not recruit or moved any troops, but I clicked Finished move.
But the game seems to think I'm afk so the game replaces me with a bot.


✱ Scared General hasn't moved the last 2 turns, replacing with a bot ✱
✱ King Voxley III is now powered by Holdem ✱
✱ All players have finished their moves for round 3 ✱
✱ All players have finished their moves for round 4 ✱

Then when I type /play again I'm back in the game. I can move the troops and recruit
but when I click finished move the game replaces me with a bot again and now the game goes crazy with many
fast turns in row and troops are gone but the game still moves on very fast.


✱ IMPORTANT: You are in control of player King Voxley III on team The Shiring Circle ✱
✱ Scared General now controls player King Voxley III on team The Shiring Circle ✱
✱ All players have finished their moves for round 5 ✱
✱ Scared General hasn't moved the last 2 turns, replacing with a bot ✱
✱ King Voxley III is now powered by Holdem ✱
✱ All players have finished their moves for round 7 ✱
✱ All players have finished their moves for round 8 ✱
✱ Waleran Manor conquered by King Voxley III! ✱
✱ All players have finished their moves for round 10 ✱
✱ All players have finished their moves for round 12 ✱
✱ All players have finished their moves for round 14 ✱
✱ All players have finished their moves for round 16 ✱
✱ All players have finished their moves for round 18 ✱
✱ All players have finished their moves for round 20 ✱
✱ All players have finished their moves for round 22 ✱
✱ All players have finished their moves for round 24 ✱
✱ All players have finished their moves for round 26 ✱
✱ All players have finished their moves for round 26 ✱
✱ All players have finished their moves for round 28 ✱
✱ All players have finished their moves for round 30 ✱
✱ All players have finished their moves for round 30 ✱
✱ All players have finished their moves for round 32 ✱
✱ All players have finished their moves for round 34 ✱
✱ All players have finished their moves for round 35 ✱
.
.
✱ All players have finished their moves for round 235 ✱
✱ All players have finished their moves for round 236 ✱
and so on..

It's like a turtle debug

perhaps this is the reason some games has crashed on the tracker.

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dustin
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Post by dustin » Sat Oct 23, 2010 3:40 am

Hey Pars,

Thanks for this excellent bug report. Becuase you describe the cause to reproduce it, I was able to find and squash the bugs causing it! They will be fixed in the next update.

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Pars
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Posts: 636
Joined: Thu Nov 29, 2007 12:39 pm
Location: Sweden

Post by Pars » Sat Oct 23, 2010 9:43 am

I'm glad it helped you. If we can get rid of the bugs,
this game has potential to be something great and big.

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