Custom map tutorial

Lux maps won't make themselves.
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dustin
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Custom map tutorial

Post by dustin » Tue Jan 20, 2004 9:03 pm

Big thanks to Preacherman for creating a tutorial on how to make custom maps for Lux. You can find it (as well as all the other map making info) at http://sillysoft.net/maps

IdahoEv
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Post by IdahoEv » Wed Jan 21, 2004 12:54 am

Thanks for posting the tutorial.

The links for BBEdit Lite and HTML MapMaker go straight to the installers/disk images for those programs, which probably isn't what the casual websurfer is expecting. You might want to link those to the pages about the programs (which the authors would probably consider polite) or at least make a note that they do link straight to the installers so folks realize they're about to DL a big file when they click.

BB Isn't supporting BBEdit Lite anymore, but they still have product info and a download on their page.

For convenience' sake, here are the links:
<a href="">BBEdit Lite, http://www.barebones.com/products/bblite/index.shtml</a>

<a href="http://www.webbingtec.com/hmm_overview.php">HTML MapMaker, http://www.webbingtec.com/hmm_overview.php</a>

Ev

B-Ron

Post by B-Ron » Sat Jan 24, 2004 7:23 pm

Good Tutorial. Well Done.

One question: I have been working with my own map and everything works great, but I cannot get the background image to work with it. Where do I put the image? What do I name it? Etc.

One more: Can you set color attributes for the lines between islands? Or choose what color each continent will be (rather can comp picking random)?

Thanks. All the new maps have made this game 100x more fun. Well done everyone.

Preacherman

Post by Preacherman » Sun Jan 25, 2004 3:58 am

B-Ron,
Information on themes is here, basically you will need to name your image "background.jpg" and put it in a folder which needs placing in Lux's Themes folder. The title of your folder is the name of your theme, and this is what is added to the .luxb file.
As far as the continents go, you can specify the border colours yourself, more information is found here. It basically just involves adding <color>1.0/0.0/0.0</color> tags to each continent.

B-Ron

Post by B-Ron » Sun Jan 25, 2004 3:44 pm

Thanks Preach.

Ae those RGB color numbers?

Will the same color tags work for the line elements?
I am making a map with lots of "islands" within one continent, so it would be nice to make the lines between islands the same color as the continent color. Get it?

Thanks again.

Guest

Post by Guest » Sun Jan 25, 2004 5:25 pm

okok

I looked at it more. color on lines - great! Let's do more - line weight?

It would be great if any line tags within a contitnent tag would retain the weight and color specified in by continent. - "international" lines would sit outside continent tags and be a default color.
This would greatly clarify continent confusion in many island situations as well as provide a fantastic cosmetic upgrade.

And we may as well take it a step further - how about css for line and color attributes? css for text on winning messages,"view continents" etc? css for continent transparenty, armies text, etc?

thanks! and rock on!
I can't believe I got this for $15!

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