Start Scenarios
Start Scenarios
Aside from choosing 'Start Scenario' as your game type does the start scenario effect the way the game works in any other way?
For instance, what effect does the start scenario have on a random placed/even army start?
For instance, what effect does the start scenario have on a random placed/even army start?
- Lupus ferox
- Creator of Maps
- Posts: 668
- Joined: Fri Nov 23, 2007 4:51 pm
- n00less cluebie
- Lux Cantor
- Posts: 8377
- Joined: Sun Jan 06, 2008 8:55 am
- Location: At the Official Clown Reference Librarian Desk--'All the answers you weren't looking for.'
- Contact:
I thought it might also be the model from which the game generates random starts.
I've noticed that often in RII games 4-5 player's starts will vary from ok to great while 1-2 player's starts will vary from difficult to impossible.
The start scenario in R11 is a bit like this. Starting in Num is a death sentence for instance.
I've noticed that often in RII games 4-5 player's starts will vary from ok to great while 1-2 player's starts will vary from difficult to impossible.
The start scenario in R11 is a bit like this. Starting in Num is a death sentence for instance.
Who is online
Users browsing this forum: No registered users and 69 guests