using WATER to trigger a boat

Lux maps won't make themselves.
Post Reply
terralonge
Luxer
Posts: 22
Joined: Sun Nov 14, 2010 7:50 am
Location: PORTUGAL

using WATER to trigger a boat

Post by terralonge » Sun Nov 28, 2010 9:09 pm

In Lux, naming a continent WATER triggers a boat in the map
Is it possible to use the same in CastleVox?
If no, will it be possible in a future update?

User avatar
mbauer
Not A Truck
Posts: 3959
Joined: Mon Jun 28, 2004 3:59 pm
Location: Tallahassee

Post by mbauer » Mon Nov 29, 2010 9:56 pm

At the moment Castle Vox does not support the boat feature that Lux. Due to the fact that each unit actually behaves differently in Vox, this is not a feature that will likely be added any time soon, but then again you never know.

Post Reply

Who is online

Users browsing this forum: No registered users and 61 guests