unowned countries
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- Luxer
- Posts: 22
- Joined: Sun Nov 14, 2010 7:50 am
- Location: PORTUGAL
unowned countries
I am trying to use the command "unowned country" in a Lux game I am working on and it doesn't work.
The only effect it makes is a shift in the color of the countries.
Doesn't matter what ID number from 1 to 6 that I insert, the command goes always to the last ID in the rank (6).
What am I doing wrong? or is it a bug?
I also would like to know the effect of choosing "Defender" in the AI tag.
I own the latest version of Lux and made a recent update.
Is it necessary to reinstall the game?
Carlos
The only effect it makes is a shift in the color of the countries.
Doesn't matter what ID number from 1 to 6 that I insert, the command goes always to the last ID in the rank (6).
What am I doing wrong? or is it a bug?
I also would like to know the effect of choosing "Defender" in the AI tag.
I own the latest version of Lux and made a recent update.
Is it necessary to reinstall the game?
Carlos
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- Luxer
- Posts: 22
- Joined: Sun Nov 14, 2010 7:50 am
- Location: PORTUGAL
Thank you ~Enzo
But that is what I am doing.
Does it mean that the only unowned country must be 6?
And about "defender"? in the AI tag?
Does it mean that the country selected as "defender" may not attack, only defends?
And in such case it collects armies in each turn?
What is the interest of this?
Carlos
But that is what I am doing.
Does it mean that the only unowned country must be 6?
And about "defender"? in the AI tag?
Does it mean that the country selected as "defender" may not attack, only defends?
And in such case it collects armies in each turn?
What is the interest of this?
Carlos
- nimrod7
- Clown Prince
- Posts: 9685
- Joined: Thu Apr 12, 2007 8:51 pm
- Location: Under the big top
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terralonge wrote:Does it mean that only unowned countries must be 6?
yes
yesterralonge wrote:Does it mean that the country selected as "defender" may not attack, only defends?
No. Think of these empty countries as a buffer zone. They start out with whatever number of armies you desire and that does not change.terralonge wrote:And in such case it collects armies in each turn?
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