reaper beating the odds
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- Lux Newbie
- Posts: 3
- Joined: Sat May 03, 2008 8:25 pm
reaper beating the odds
Just wonder how come reaper, botofdoom, etc manage to beat the odds of chance? Seems they are just incredible at rolling the dice. My understanding is that the Lux is played same as Risk in which we roll dice and everyone has equal chance. Clearly these bots have "special" dice (perhaps only with 4,5,6 on them). What gives?? I don't mind an aggressive "personality" but I'm not sure how 200 reaper soldiers can beat 500 human soldiers repeatedly and still have 100 left to take over a castle or continent.
Re: reaper beating the odds
as you mentioned reaper is aggressive at times. he likes to take other peoples cards cash and continue his path of devastation. you might think he just beat 500 with just 200 but in reality he had an army to match that number. he's just goes to fast to see what he really did.tcampbel1965 wrote:Just wonder how come reaper, botofdoom, etc manage to beat the odds of chance? Seems they are just incredible at rolling the dice. My understanding is that the Lux is played same as Risk in which we roll dice and everyone has equal chance. Clearly these bots have "special" dice (perhaps only with 4,5,6 on them). What gives?? I don't mind an aggressive "personality" but I'm not sure how 200 reaper soldiers can beat 500 human soldiers repeatedly and still have 100 left to take over a castle or continent.
Reaper would never attack 500 with 200. If it looks like he did, then there must have been an intermediary kill where he cashed his cards and increased his armies to more than 500.
Letting him play at maximum speed hides everything. If you want to observe the gory details then you should slow him down: set the "computer player speed" to slow in the preferences.
Letting him play at maximum speed hides everything. If you want to observe the gory details then you should slow him down: set the "computer player speed" to slow in the preferences.
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- Lux Newbie
- Posts: 3
- Joined: Sat May 03, 2008 8:25 pm
OK, one more question. Does reaper not have to play by the timer, even when all other players do. For example, reaper will almost always use up all his allotted time (currently set at 30 seconds) "thinking" but when the timer runs out it says "waiting for host" then he completes his turn when he is ready. Sometimes he has taken over a minute calculating his moves.
Reaper is not designed to interrupt his train of thought when the timer runs out. He has to go on, because stopping would corrupt his internal state, causing him to crash - hang up Lux, loop, or make stupid moves.tcampbel1965 wrote:Does reaper not have to play by the timer, even when all other players do.
If you want him to play as fast as possible, set the computer player speed to fast in the preferences. He should then complete his moves in a few seconds max.tcampbel1965 wrote: Sometimes he has taken over a minute calculating his moves.
There is an exception to this: if you are playing him on a very large map, then the huge number of combinations involved will take some time to go through, especially on a slow machine.
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