Ranged attack unit/army type possible?

Synchronized-turns strategy. Calling all teamers.
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DaveyJJ
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Ranged attack unit/army type possible?

Post by DaveyJJ » Wed Oct 06, 2010 11:48 am

Could a user make a unit (army type) that can make a ranged attack against an area/hex/location besides the adjacent one?

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dustin
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Post by dustin » Wed Oct 06, 2010 4:00 pm

Right now this is not possible.

I imagine in the future we'll consider it.

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