Game (#2178083) finished May 23rd 2022 10:16 AM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#2178078) finished May 22nd 2022 10:29 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2178077) finished May 22nd 2022 10:17 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 10 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2178050) finished May 21st 2022 9:07 PM using map Classic hosted by io. The game lasted for 29 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 30s.
Game (#2178043) finished May 21st 2022 4:21 AM using map Classic hosted by io. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2178042) finished May 21st 2022 4:15 AM using map Classic hosted by io. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2178041) finished May 21st 2022 4:07 AM using map Classic hosted by io. The game lasted for 8 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2178040) finished May 21st 2022 3:58 AM using map Classic hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2178039) finished May 21st 2022 3:50 AM using map Classic hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2178038) finished May 21st 2022 3:43 AM using map Classic hosted by io. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON NFTCB. The turn timer was set to 34s.
Game (#2177987) finished May 20th 2022 5:34 AM using map The Rise of Islam hosted by ChrisRuehl. The game lasted for 28 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#2177986) finished May 20th 2022 4:59 AM using map Scotland - The War Of Clans hosted by ChrisRuehl. The game lasted for 40 minutes. The starting position was initial countries random, initial armies even. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 45s.
Game (#2177905) finished May 18th 2022 7:07 PM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 7 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.
Game (#2177847) finished May 17th 2022 8:05 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2177846) finished May 17th 2022 7:54 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2177845) finished May 17th 2022 7:45 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 14 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2177844) finished May 17th 2022 7:31 PM using map Imperium Romanum Expletus hosted by io. The game lasted for 16 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10 ^25% transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round NFTCB. The turn timer was set to 42s.
Game (#2177815) finished May 16th 2022 11:25 PM using map Roman Empire II hosted by mikeyg. The game lasted for 6 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2177814) finished May 16th 2022 11:19 PM using map Roman Empire II hosted by mikeyg. The game lasted for 9 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 20% each round. The turn timer was set to 35s.
Game (#2177811) finished May 16th 2022 7:26 PM using map Imperium Romanum Expletus hosted by mikeyg. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 5% each round. The turn timer was set to 1:00.