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Wiki -> HighestRAW

Human

2,319 -- Grozoth

Game (#124927) finished December 28th 2005 3:14 AM using map Classic Part Deux hosted by Freedom. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 35s.

Bot

1,542 -- Reaper

Game (#250227) finished September 3rd 2006 7:58 PM using map Classic Part Deux hosted by KingPatrick. The game lasted for 4 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 25s.

(Unofficial record.)


Other players to have climbed above 2000:

http://sillysoft.net/lux/rankings/

2,305 -- Paranoiarodeo

Game (#118187) finished December 12th 2005 1:03 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 10% each round. The turn timer was set to 27s.

2,292 -- Vidar

Game (#118170) finished December 12th 2005 12:02 AM using map Classic Part Deux hosted by kingpatrick. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.

2,156 -- General K

Game (#118180) finished December 12th 2005 12:26 AM using map Classic Part Deux hosted by kingpatrick. The game lasted for 20 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.

2,099 -- Alexander_the_Great

Game (#135757) fifinished January 20th 2006 12:21 AM using map Canada hosted by kingpatrick. The game lasted for 18 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 15% each round. The turn timer was set to 25s.

2,067 -- Jerry Thibeau

Game (#117956) finished December 11th 2005 5:26 PM using map Classic Part Deux hosted by kingpatrick. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.

2,064 -- MinorKing

Game (#118105) finished December 11th 2005 9:48 PM using map Classic Part Deux hosted by kingpatrick. The game lasted for 15 minutes. The starting position was initial countries random, initial armies random. Cards were set at 5, 10, 15... transfer cards on conquer was ON, immediate cash was ON. Continent bonuses went up by 30% each round. The turn timer was set to 30s.

2,049 -- Fane

Game (#111423) finished November 28th 2005 3:46 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 11 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.

2,030 -- paranoiarodeo (First player to reach 2000 RAW in the modern ranking system.)

Game (#75321) finished August 25th 2005 2:54 AM using map Classic Risk hosted by Sidhe. The game lasted for 19 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 36s.

2024 -- magpie

Game (#125797) finished December 30th 2005 12:31 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 13 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.

2068 -- Freedom

Game (#125327) finished December 29th 2005 1:41 AM using map Classic Risk hosted by paranoiarodeo. The game lasted for 17 minutes. The starting position was initial countries random, initial armies random. Cards were set at 4, 6, 8, 10, 15, 20... transfer cards on conquer was ON, immediate cash was ON. The turn timer was set to 27s.

Turtoa: Global Rhythm Music Game brings world music to your fingertips.

Lux Delux advanced Risk game with over 1000 game maps, challenging AI, and online multi-player.

Lux Alliance diplomacy game is a simultaneous-turns team strategy boardgame. Diplomacy meets Axis & Allies game.

Lux Touch iOS risk game, and Lux DLX let you conquer the world on your iPhone, iPod, and iPad. Lux DLX android risk game

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